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Most of the Cubic Team & $eeN demos and intros are programmed for
MS-DOS systems, often requiring vintage graphic and sound cards. You
usually can not run these program on a modern computer directly. If
the description shows the logo, you can run the demo with
the DOSBox emulator. This gives
you the possibility to view our demos under Windows, Mac, Linux and
other UN*X variants. I used the config
settings cycles=max
,
gus=true
and machine=vesa_nolfb
.
Cubic: After about 2 years of hard practicing doj and pascal released their first production in 1994. VEX-Intro, a contribution for the 64KB PC Intro competition at Assembly 1994, did for unknown reasons not compete in the competition, but it was a good start into the demo scene. Later that year pascal started work on the Cubic Player, which was released at The Party 1994.
$eeN: was part of an Compuserve demo group called Holofix. Submissive coded an invitation intro with nice adlib sound. But Holofix stayed absolutely inactive.
VeX-InTrO
doj, hook?, pascal
The first production of Cubic. It features gouraud shading, texture
mapping and fast vector graphics (well at least for that time). Coded
for the PC 64KB Intro Competition at Assembly 1994 it did not compete, but many people got
to know our names and we got our first contacts to the demo scene. Party-Version 64KiB, Final-Version 85KiB, DOS, , YouTube | |
Holofix Loader
submissive, scholar Release-Version 20KiB, DOS, , (the music is WV Planet Theme 6 by Hannes Seifert) | |
effects
submissive, scholar a collection of unreleased effects submissive and scholar coded from 1993-1995. DOS, , YouTube |
Cubic: During the first half of 1995 pascal was mainly coding the player. By summer Cubic Player had become the most commonly used player in the world, featuring about every format there was. In the beginning of July chaos, doj, hook? and sholan started working on their animation Space01 and pascal coded his 4K intro Loop01.
$eeN: submissive and scholar stayed rather inactive during 1995, just until the days before The Party 1995, when they joined Cubic and helped on Lasse Reinbøng.
Loop01 - Digi.com
Cubic - doj, pascal
Originally this was Loop01, a 4K intro for Assembly 1995 (10th place). But pascal had
a bug in his timer code and the intro totally lost sync in the
competition. After Assembly MoM asked us if we could convert Loop01
into a nice BBS addy. So doj tracked some adlib music with Rad-Tracker
and pascal fixed the code. Party-Version 6KiB, BBS-addy 7KiB, DOS, , YouTube | |
Space01
Cubic - chaos, doj, hook?, sholan
We needed about 6 weeks to produce this animation which finally placed
3rd in the animation competition
of Assembly
1995. We
used 3D
Studio 4 and every object was built from scratch by us. DivX-Version 15MiB, YouTube | |
Physik - Die Hausaufgabe
Cubic - chaos, doj
The physics teacher of chaos and doj wanted them to do a stupid home
work. They thought this could be perfectly done with a computer
simulation. So chaos and doj started coding. As they did not take the
homework too seriously they more or less build some demo stuff around
it with tracked music. All this was done in two days, so there is
neither quality nor design. All texts are german, be warned! School-Version 413KiB, DOS, | |
Eldar Picture
Cubic - hook?
The Party 1995 Graphics Competition 21th place Party-Version 68KiB | |
Lasse Reinbøng
Cubic Team & $eeN - doj, hook?, pascal, submissive
This was the breakthrough production for Cubic Team & $eeN. It won the 64K PC Intro competiton at The Party 1995. Party-Version 65KiB, Final-Version 185KiB, DOS, , YouTube |
Besides the well known Cubic Player which became more and more buggy during this year, Cubic released many productions and underlined their place in the international demo scene. The peak surely was Toasted at Assembly 1996, but many other quality releases were coded during the year. $eeN completely joined cubic, but we kept their name, as many people remember us under "Cubic Team & $eeN".
Symposium 96 Invitation Intro
doj, pascal
At The Party 1995 pascal and doj met the organisers of Symposium 1996. They
asked us if we could help them organsing the PC competitions and we agreed.
As every good party needs an invitation intro, we made one. Release-Version 363KiB, DOS, , YouTube | |
megga
chaos/sanity, doj, submissive
When doj arrived at Symposium
1996 on 11am Saturday he saw the fast intro competition announced
on the big screen. The competition already ran for 11 hours with 1
hour left. He immediately asked his friends why they did not work on a
fast intro. So
chaos/sanity
and submissive joined to produce this fast intro in the remaining
hour. Party-Version 200KiB, DOS, , YouTube | |
Stallinator / ToPCReW
chaos, doj, pascal, shiva/kolor, submissive
Although doj is mainly responsible for music and graphics he knows
some tricks of coding. So he decided to make a demo
for Mekka
1996. As the demo would be too bad to be released under Cubic, he
founded ToPCReW, the group in which everybody does work with his
badest talents. So doj coded and composed, submissive made some
pictures together with pascal. At the party doj added two effects by
chaos and one effect by
shiva/kolor.
See also the ToPCReW homepage
for the new Win32 version and source code. Final-Version 1.4MiB, DOS, , YouTube | |
Who left on the Light ???
doj, pascal, submissive
In Summer we drove to a very nice party called Summer Encounter
1996. We made a small contribution for the fast intro competition. I
think the rules were: broken smarties, lensflares, sucking win95.
It became 2nd in the competition. Party-Version 1.8MiB, DOS, , YouTube | |
?What?
doj, pascal, submissive
Our second contribution for the Summer Encounter 1996. Both intros
were made from scratch at the party place. As it was a calm party,
with no power amplifier lamers, you could work in a good
atmosphere. We had much fun there. The intro became second (again) in
the competition. Party-Version 79KiB, DOS, , YouTube | |
Toasted
doj, pascal, scholar, submissive
The weeks before Assembly 1996 were total stress for us. None of us
had ever done such a big project before and our timetable had to be
streched almost every day. We all met every day at pascal's home and
coded from about 10am to 12pm every day. After arrival at the party
we immediately resumed coding and were able to finish one
hour before the deadline. But all the work was rewarded with the
second place in the demo competition at Assembly 1996. Party Version 2.1MiB, Final Version 1.7MiB, DOS, , , YouTube | |
Lasse Reinbøng 96
doj, (pascal), submissive
For The Party 1996 submissive and doj asked themselves what they could
contribute for any competiton. As noone could make some new stuff,
they agreed to convert the winner from last year to Windows 95 and
release the first Windows demo/intro ever. As we did not have any
mixing/music routine which could play MOD music synced to grahpics, doj
converted the Lasse Reinbøng score to MIDI.
This picture shows doj and submissive
carrying their equipment to the organizers booth to play the intro on
the bigscreen. We needed doj's Roland E36 keyboard to play the MIDI
score. Party-Version 124KiB, Windows/DirectX | |
?What 95?
pascal
A conversion of our Summer Encounter 1996 intro ?What? to Windows 95. Release-Version 79KiB, Windows |
The first Windows 95 demo which we presented at The Party 1996 gathered more attention in the public than we expected. After an unproductive spring we decided to make a demo for Assembly which eventually became last in the competiton, as it totally sucked up, because of a wrong MikMod initializition. But only 5 months later we had our second demo this year which became 3rd at The Party 1997.
Cubic Team & $eeN Party 6 Report
doj, submissive
At The Party 1996 MoM rented Chicken's digital camera and made quite a few
(unfocussed) shots of important sceners and aspects of the event. Then in
February he convinced submissive and doj to make a party report out
of them. Report-Version 3.3MiB, DOS, (you need to do something like SET TEMP=C:\ and a machine=vesa_oldvbe setting)
| |
ToPCReW's PC-Crap
submissive
At Mekka^Symposium 1997 this intro was made in 1 hour in the spirit of last years fast intro. Party-Version 247KiB, DOS, , YouTube | |
Trexxx
argon, crash, submissive
Argon and Crash of the Polka Brothers were coding for about
one year on their 3D engine. For the 32K Game Compo at Mekka^Symposium
1997, they somehow compiled a light version of their engine and made a
game out of it. As the two were not experts in PC coding and size
optimizing in 1997, they asked submissive for help and finally were
able to stay below the 32K limit. The game placed second in the compeition. Party-Version 65KiB, DOS, | |
Retro
doj, frenetic, submissive and friends
Submissive and doj wanted to take part in the demo competition at
Assembly
1997. Submissive asked the Polka Brothers for their 3D engine and
used that code as a starting point. Together with some 3D Studio
scenes, lots of coded effects and score by doj, they made the 15th
place in the competition. As pascal quit the group we had to use the
MikMod player and due to a wrong initialization it totally fucked up
the demo in the competition. If you have connected a hercules monitor to your pc you can watch some secret parts in monochrome. Final-Version 2.7MiB, DOS, , YouTube | |
Docking Station?
doj, submissive
The Mini-Music-Disc featuring only one song. The Blue Danube
from Johann Strauss. Runs with GUS and Megaem or other MIDI playback
devices on port 330h. If you think you can compress the com file under
179 bytes have a look at submissive's ctswalz page for the assembly
source. Version 6 179bytes, DOS | |
Jingle Bells
doj
doj's entry for the 256byte competition in 1997. Features
falling snow flakes and the song Jingle Bells played with
Mega-EM and a Gravis Ultrasound. competition version 790bytes, DOS, | |
Lessons
polka brothers, cubic team & $eeN - argon, chromag, crash, pixie, submissive
Our first demo in cooperation with the Polka Brothers. This demo is
not featuring the usual Cubic style, but is more related to Polka
Brothers demos. This demo placed third
at The Party
1997 in Aars, which we did not expect, as there was a very good
competition featuring many good demos. Party-Version 1.6MiB, DOS, (this demo needs a machine=svga_s3 ),
YouTube
| |
Fractal Explorer submissive This java applet was coded in about 4 hours by submissive with support from doj after doj purchased a book on the new Java language. |
Mekka^Symposium 98 Invitation Intro
decca, doj, rawstyle, submissive
This is the PC-conversion of the Mekka^Symposium 1998 Amiga Invitation Intro,
first released at The Party 1997. This oldskool flashback was
produced by Rawstyle and Decca of Lego. As no other group wanted to
make a decent invitation for the PC, doj and submissive decided to port the
Amiga intro. Release-Version 155KiB, DOS, , YouTube | |
Volksintro
frenetic, JJ, submissive
Das tausendjährige Intro. Became 2nd in the fast intro competition at Mekka^Symposium 1998. Party-Version 740KiB, DOS, (this program only runs when DOS4GW.EXE is not in the same directory. copy DOS4GW.EXE into a directory in your PATH, then start VOLK.EXE), YouTube | |
Fast Intro
doj, JJ, submissive
This intro was coded in 3 hours at the Teklords Spring
1998 meeting. We had 4 contributions in the competition although
the meeting had only 12 members. KB's comment on this intro: "Das
ist mal wieder typische doj mucke". Party-Version 1.2MiB, DOS, (start it with dos4gw fast and choose SB16),
YouTube
| |
C64 Underground
doj, submissive
This (unfinished) intro was coded at the
Scala 1998 meeting. Party-Version 3MiB, DOS, (start it with dos4gw demo ),
YouTube
|
In 1999 doj and submissive joined Elitegroup and worked on several of the rxx series and the famous demo kasparov. Windows/DirectX, YouTube |
After Elitegroup diminished doj joined Farbrausch, where he worked on fr-08:.the.product and other productions. Windows/DirectX, YouTube |
NiX OpenGL Demo
doj, Michael, ronny/fr
A demo coded by doj and Michael for a university class on computer
graphics. Developed under Linux with OpenGL and later ported to
Windows. The music was an old track by
Ronny/Farbrausch. See
the NiX webpage for more
details and source code. Windows Version 4.8MiB, Windows/OpenGL, Linux/OpenGL |
Industrial Light & magic
frenetic, r0k
This 4K intro won the 4k competition at Mekka^Symposium 2002. Party Version 5.5KiB, Windows/DirectX |
Mojo Dreams
frenetic, r0k
This 4K intro won the 4k competition at Breakpoint 2003. Party Version 5.5KiB, Windows/DirectX |
Ex Fabric
frenetic, kb
This 4K intro won the 4k competition at Breakpoint 2004. Party Version 10KiB, Windows/DirectX, |
$Date: 2012-03-27 02:45:46 $ © by doj