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The player has two different operating modes. Text mode and graphics
mode. In text mode you can enable various functions at once, while in
graphics mode only a single function can be shown.
Because there can be more than one text mode funtion visible at the
same time you might have to press the according key more than once to
get the wanted effect. Each function can be in one of the following
states:
- invisible - inactive
- invisible - active
- visible - inactive
- visible - active
When pressing a key the according funtion is made active, but left
invisible. By pressing the same key a second time the function will
be made visible. An active function can be recognized by their title
string displayed in bright blue, while inactive functions have their
title string displayed in dark blue. Keys affecting the funtions are
only processed for the currently active mode. So it might be necessary
to change to the appropriate mode by pressing its key once to
manipulate its behaviour.
The textmode functions divide the screen into fields shown in figure
4.2.
Figure 4.2:
screen arrangements in 80 and 132 column text mode
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In the 132 column mode only one of the instruments* and channels*
fields is active and used by the appropriate function. If a function
is not visible the space is used by the other visible functions.
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documentation by doj / cubic